However, it can be easily cleansed with Medicinal Herbs. This means that the next enemy capable of inflicting heavy stress damage (such as the Cultist Acolyte) will hit that much harder. As with many other opponents, stunning him can buy you some extra time to finish him off, especially because his resistances are very low.Īccusation's debuff may not seem that dangerous on its own, but it lasts until the next time you camp, and can be stacked for a devastating vulnerability to stress. Debuffs which reduce the Madman's high DODGE stat can come in handy. The Madman should be a very high-priority target, as his stress, though not at the same level as the Cultist Acolyte, is still for the entire party, and Accusation's debuff can be terrible in the wrong situation. They have no significant targeting bias, except that Accusation is more likely (2x/3x/4x) to target whatever hero has the highest stress. If there is any request from the copyright owner, I will obey it.Madmen have two skills: Doomsay, a party stress attack, and Accusation, a Horror attack with a debuff for +Stress that lasts until camp. Sub Material Tool /sharedfiles…Ĭlassic Light Stool /sharedfiles… →Materials by "Darken217", Uploaded by "Fordon Greeman"Ĭollision Resizer /sharedfiles… →Originally appeared from "Aliens: Colonial Marines" →Originally appeared from "The Lord of the Rings"Īlien Infestation(mesh for background spider web) /sharedfiles… →Originally appeared from "DOOM" series, Model ported from "DOOM Eternal" Revenant Skinned version (arms only) /sharedfiles… I thought these models can be very useful, it's sad. but they were suddenly disappeared from Workshop, so I had to make The Collector's heads with skull and spine basically supported in GMOD. Originally, there was good model for skull and spine. I think it feels very good to make necessary objects by myself not defending on materials of other people. The hall of background and the cage on the head are made with basic builder props. But in this work, I can't make it because model of coat(Saruman of The Lord of the Rings) was not proper to it. In original game, The Collector hides countless human heads under his coat, so he gives surely 'inhumane' feeling. This is my second work that makes DD boss with GMOD.(The first one was Drowned Crew.: )Ībout this work, I think I failed to express 'weird' feeling of The Collector. The Collector, a mid-boss monster of Darkest Dungeon.
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